blog
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96. frankenstein drawing!
2024-05-15 22:55:57 UTC
I made up an art exercise that I’m sure other people do all the time because I saw it in a book but I at least came up with a cute name for it. It’s called a Frankenstein sketch!What you do is grab a notebook and a pencil, and go…
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95. what story are you telling?
2024-05-15 22:50:19 UTC
the stories we tell about our lives go on to shape our lives. this is definitely true for me - I’ve always been able to “brainwash” myself into doing things by accepting a story
I realized today that the narrative lens I’ve been seeing my life through is disjointed. I’m…
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94. hit record
2024-05-12 04:12:51 UTC
Stop starting from scratch! Stop overplanning and overstudying and overbrainstorming. Just GO
Record a song and make a music video for it! Draw a comic book story. Write a short story. Film an educational TikTok for artists.
There is some resistance here! What if my song is bad? Shouldn’t I…
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93. life doesn’t last forever
2024-05-12 04:07:59 UTC
This video is an interview with the writer of Battlefield Earth, often considered the worst movie of all time
He was a young writer, afraid of failure, afraid that no more jobs would come, so he took a big paycheque to write the script, and it spiralled out of control.…
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92. push ideas further
2024-05-07 02:12:32 UTC
to “push” is a term in animation, drawing and design. The point is you go further into what makes something unique
Why push an idea?
Pushing is the act of going further. You see it in character design a lot. A pointy nose could be LONG like a carrot. A…
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91. think like an alien
2024-05-07 00:04:47 UTC
I saw this advice in a sketching book, like an alien Dash 💨 one who has never seen a person‘s face before, isn’t used to the third dimension. without norms, an alien sees things as they are
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90. less is more
2024-05-06 23:27:14 UTC
the great artist does not spend more time or put more lines down. they put the right lines down
focus less on nailing the details or making everything perfect. simply sketch and explore. get comfortable and use materials! explore and discover your style. push yourself to draw outside or animate…
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89. do quick studies
2024-05-06 07:14:48 UTC
instead of drawing one thing for an hour, draw a bunch of things!
that process of shading things in is fine but the learning comes from quick sketches and experiments
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88. pour emotion into your art
2024-05-06 07:09:04 UTC
I tend to hold back and focus on technical skills until some random day i get tipsy and pour my heart out
just do that! let loose. Open yourself up and open your heart up because life is too short and this is all that we have and you’re dying.…
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87. be ok being bad at stuff
2024-05-06 07:07:03 UTC
allows you to try and not care about the the immediate work being good. funny enough that amateur work can be great
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86. sometimes you throw away work
2024-04-08 17:10:38 UTC
I spent a great deal of time making a scene and the project changed. It’s hard to let go of the project. it’s hard to change. It’s hard to face the limits of my skill
But here I am, employed and focusing in. It’s a good job. I have to…
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85. embrace breaks
2024-04-05 21:27:45 UTC
u need rest and to prep mentally. don’t feel guilty! enjoy
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84. buy 3d models
2024-04-05 21:26:34 UTC
saves time
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83. set yourself up for success
2024-04-05 21:26:04 UTC
preparing everything is so key to animation. folders n stuff. have a plan and references
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82. Use a pencil and paper to prevent tunnel vision
2024-03-31 15:56:10 UTC
I see so many designers get wrapped up in executing a specific idea. once you’ve put hours in, it’s impossible to see it objectively. We get tunnel vision
Using paper and pencil to roughly sketch out ideas first frees you to start fresh, to move things around to delete things…
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81. rotoscope is magic
2024-03-14 06:33:19 UTC
Is rotoscoping lazy animation? Is it cheating? Finding another artist’s work or footage and tracing it
Recently I was struggling to animate a man walking away from the camera for my Joe Pera animation and again for an upcoming animation. It’s hard to animate a person walking away! I even…
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80. there’s always one more dish
2024-02-29 01:56:41 UTC
you finish washing the dishes and wipe the counter. that’s when you inevitably find a dirty spatula. so you have to get your hands wet again or leave it at 99%
Soooo this is true for animation. it’s not finished until it’s finished.
The best thing to do it get…
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79. Choosing is hard, gotta choose tho
2024-02-29 01:52:32 UTC
I’m a pretty happy person. Been really lucky
There’s something holding me back. I don’t want to choose. I don’t want to choose a job or choose a project. I want comfort, not change.
But the time comes and it has. To face reality and make a choice. I can…
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78. lip syncing is about shifting mouth positions
2024-02-21 19:30:47 UTC
I’m lip syncing a large amount of dialogue for the Joe Pera sleep animation. In my last post on how to lip syncing I wrote that it’s about rhythm - that means you want to hit the timing of when the mouth is open or closed
In this post I…
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77. Be your own editor
2024-02-07 06:24:49 UTC
This could really be seven blog posts but they all came from one 1982 scifi magazine on writer’s block. Robert Sheckley describes a few tricks
1. Return to simplicity.
When he started writing it was easy, as he got sophisticated it became difficult. return to the basics to get back…
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76. add camera movement in post, not during animation
2024-01-30 23:22:42 UTC
Moving the camera before finishing animation just makes it harder to animate the shot and it locks you into camera moves prematurely.
if it’s just pans, make a big image and animate it after.
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75. focus on form, not line
2024-01-26 23:22:00 UTC
David Hockney’s iPad art is totally loose and amateur. it captures something real and honest.
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74. i wont give up
2024-01-24 23:22:00 UTC
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73. link up with a creator
2024-01-24 23:20:00 UTC
and their launch
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72. animating mouth talking is about hitting rhythm
2024-01-24 04:37:00 UTC
hitting rhythm
© Jeremy Nir