Design for motion

Toronto-based editor and motion designer making title sequences, motion graphics, and video for film, festivals, and brands.

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Google Geek StreetArtikYork UniversityPACKSUnit 17Idea CoutureOntario Science CentreAGOWIFFSave LanesDungeon SnacksDream Baby DreamHandsome and Popular

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Save Lanes bike lane photo with the campaign bike badge
2026

SaveLanes.ca | Designer

I designed the stickers, signs, and website for Save Lanes, a campaign for safer streets in Toronto. The site and materials support the campaign opposing the removal of Toronto's protected bike lanes.

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Wordsnacks word games on dungeonsnacks.com
2026

Wordsnacks | Word games · DungeonSnacks.com

Wordsnacks is a collection of word games on dungeonsnacks.com that help people get better at Scrabble, the NYT Spelling Bee, and NYT Crossplay. The games teach helpful words and strategies, from two-letter words to Spelling Bee practice.

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PACKS, 89 Days visualizer
2024

PACKS | Animator

Looping animated visuals for the PACKS album Melt The Honey, extending the record's artwork across Instagram Stories, Apple Music Album Motion, and Spotify Canvas.

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The F.F.F.F. installation at Unit 17: the blue peacock on the right screen
2023

F.F.F.F. | 3D animation

For F.F.F.F., a two-channel animated video installation by Isabelle Pauwels and Paul Kajander at Unit 17 in Vancouver, I animated a surreal peacock using an existing 3D model, and did video editing and production for the custom two-screen projection. The show ran July 22 to August 27, 2023.

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Dungeon Snacks book cover, a hooded skeleton holding a plate of cherries
2023

DungeonSnacks.com | Designer & builder

DungeonSnacks.com is a retro dungeon guidebook site I built for Dungeons & Dragons puzzles. I rebuilt it as a self-managed site with Astro, GitHub, and Cloudflare Workers, preserving about 30 illustrated puzzle pages and adding a D20-inspired random puzzle feature.

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Dream Portal, 360-degree dome film
2020

Dream Portal | Animator, Ontario Science Centre

In 2020 I animated a projection that filled a curved dome space for MindWorks, the Ontario Science Centre's travelling exhibition about how the mind works. The piece surrounds visitors with a drifting, 360-degree dream environment. I created a sequence of surreal moments based on familiar dream themes: flying, losing control of a car, being chased, falling, and encountering spiders.

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Artik promotional video
2012–2019

Artik | Digital Marketing Lead

As graphic designer and web marketing lead, I helped Artik establish a modern brand identity on web, print and social media. The rebrand included a new logo, illustrated mascot and website design that put user experience first. I designed print material including new signs, apparel and catalogs to spread awareness of the brand.

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Handsome & Popular brand imagery
2017

Handsome & Popular | Founder · Brand & merchandise

I founded Handsome & Popular and designed the brand's merchandise, including pins, patches, sculptures and apparel. I promoted these products on social media, creating playful videos, using hashtags strategically, and collaborating with influencers to build an engaged community and make sales. I designed all packaging and visual assets to maintain a cohesive, recognizable brand identity. The work gained wider attention, being featured in the Toronto Star Style Section and in VICE Magazine.

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Order Up! at the Art Gallery of Ontario: visitors sculpt food from clay at a long table while the game mascots say Order Up!
2014

Order Up! | Game Designer, Programmer

A frantic multiplayer cooking game where you race your friends to make dishes in 60 seconds. Created with artist Saffron Aurora and developer Aaron Bosnjak for First Thursdays at the Art Gallery of Ontario.

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Door game trailer: a player draws on a large board while another stands at a bright doorway
2014

Door | Co-creator · OCAD University

Door is a mixed media puzzle platformer where one player explores with a gamepad while another draws the platforms on a whiteboard with a marker. You find the platforms through trial and error as you try to reach the exit. Created with artist Campbell Kramer and developer Corey Dean.

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Paper Crane video
2014

Paper Crane | Interaction Design Intern, Idea Couture

Paper Crane is a speculative retail product that clips onto a book and detects which page is open. That page is sent to a projector, which loads matching content: stars and jungle sounds for a children's story, diagrams for a science textbook, or step-by-step guidance for students. It turns print into an AR experience.

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Google Geek Street Fair video
2013

Google Geek Street | Commissioned programming

In 2013 I was commissioned by Google's Geek Street Fair to create programming that would engage kids in the possibilities of augmented reality. I designed a fantastical 3D version of my childhood home that kids could explore and interact with.

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